4) At the start of its next movement turn, if the pike square, has not declared a charge, is fleeing or engaged in combat, the skirmishers may “leave” the pike square. 3) If the charging unit has sufficient movement to do so, they may redirect the charge at the parent unit. Skirmishers, who take shelter in this way, will automatically rally at the start of their next turn, unless the parent unit is fleeing, in which case they must flee as well. As the figures are assumed to be inside the pike block, they may not be shot at or charged by enemy troops. 2) If they flee and roll 2” or less they are assumed to have been dispersed and are removed as casualties, otherwise, the skirmishers are assumed to have taken shelter in the pike block, and are placed directly behind the pike block for the sake of convenience. If charged, the skirmishers are subject to the following rules, which take precedence over the skirmisher rules in Armies of Chivalry: 1) Skirmishers in a skirmish screen must flee, or, fire and flee, if charged. When the parent unit charges, the skirmishers remain where they are and are assumed to have moved, they may not shoot or make any further movement that turn. The skirmishers do not count as blocking the parent unit’s line of sight and this allows the parent unit to charge through the screen. It is deployed no further than 2” in front of a parent unit. A skirmisher screen is a detachment and hence subject to the rules for detachments. Skirmisher Screens Where the list allows it, a unit of skirmishers may be designated as a skirmisher screen. The other option is Rear Support and this is described more fully, below. Where players attach a skirmisher screen to a pike unit it must be deployed at the same time as the pike unit. Formations To simulate the close co-ordination of troop types, players have the option of combining troops and attaching a skirmisher screen to units of pike. Unit Sizes (The Ben Rule) The Maximum size for any unit is 60 models this includes any detachments. Some of these systems were more theoretical than anything, but many armies achieved a close coordination of troop types that should be represented on the table-top, which is where the following rules come in. Much of this was produced by a group of armchair generals, these attempted to instruct the captain in the correct manner of mustering his troops and of what formations of pike, swordsman, halbadiers and missile troops to adopt. During the Renaissance, a vast body of military literature emerged. SPECIAL RULES “The Art of war is now such that men be fain to learn it anew at every two years end” Antoinne de Granville, 1559.
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